Microsoft Xbox 360 : Game Systems : The Best Prices for Microsoft Xbox 360 at GameSpot Hardware
| General | |
|---|---|
| Form Factor | Console |
| Controller | Wireless |
| Graphics Processor and Memory | |
| System Memory | 512MB, 700MHz DDR |
| Vector Units | 1 VMX-128 unit per core (3 total) |
| CPU Math Performance | 9 Billion Dot Product Operations per Second |
| System Memory Bandwith | 22.4GB/s, 256GB/s to EDRAM |
| Memory Architecture | Unified Memory Architecture |
| Shaders | 48-way Parallel Floating Point Dynamically-Schedualed, 48 billion Operations/s |
| Graphics Processor | Custom ATI Processor |
| Video Memory | 10MB Embedded DRAM |
| Fill Rate (pixels) | 16 Gigasamples/s using 4X MSAA |
| Fill Rate (triangles) | 500 Million/s |
| Expansion and Connectivity | |
| Digital Media Formats | DVD-Video, DVD-ROM, DVD-R/RW, DVD+R/RW, CD-DA, CD-ROM, CD-R, CD-RW, WMA CD, MP3 CD, JPEG Photo CD |
| Game Media Format | Dual-Layer DVD-ROM |
| I/O Connectors | 3 USB 2.0, 2 Memory Slots, Ethernet Port (RJ45) |
| Controller Ports | Supports up to 4 Controllers |
| Memory Card Ports | 2-Memory Slots, Support Starting at 64MB |
| Integrated Communications | 802.11 A/B/G Wi-Fi |
| Processor | |
| Processor | Customer IBM PowerPC CPU |
| Processor Clock Speed | 3 Cores at 3.2GHz, 2 hardware threads per core |
| L2 Cache | 1MB |
| Integrated Devices | |
| Built-in Features | Stands Vertically or Horizontally, Interchangable Face Plates |
| System Memory | |
| Main Memory Bandwidth | 22.4GB/s |
| Storage | |
| Media Drive | 12 x Dual-Layer DVD-ROM |
| Hard Drive | 20GB Removable |
| Audio | |
| Decompression Channels | 320 Independant Decompression Channels |
| Surround Sound | Multichannel Output |
| Audio Performance | 32-bit, 256 Channel |
| Sampling Frequency | 48KHz 16-bit |
Si vabbè ma quanto costerà?!??!!
Ok al costo, ma troveranno qualcuno capace di scrivere codice non x86 per multiprocessore e sopratutto in campo videogiochi ?
RispondiEliminaTemo che sarà una delle console meno sfruttate della storia...
E poi per portare un gioco su una piattaforma normale ? Fanno prima a riscriverlo da zero...